Dark Teak Wood Planks Seamless Texture with Prominent Grain

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Dark Teak Wood Planks with Prominent Grain seamless PBR texture preview
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Texture Info

IDwood-seamless-pbr-dark-teak-wood-planks-texture-for-3d
CategoryWood
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-quality seamless 3D texture portrays dark teak wood characterized by its rich warm brown hues and subtle reddish undertones. The planks feature prominently linear, slightly wavy grain patterns combined with fine, densely packed pore details typical of teak. The surface appears natural and untreated with a matte finish, showcasing organic variations and smooth striations without knots, cracks, or heavy wear. The texture creates a rich and elegant wooden plank paneling effect, emphasizing the natural wood's complexity and warmth. Ideal for PBR workflows, it’s tileable and designed for physically-based rendering in popular 3D engines like Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. Use this texture for photorealistic wooden furniture, flooring, architectural visualizations, or detailed game assets requiring a sophisticated and natural wood surface. Its earthy tones and fine grain make it suitable for upscale interior scenes, cabin designs, or realistic environments where warm, high-end wood finishes are desired. This teak wood plank texture delivers authenticity and detail essential to elevate any 3D visualization or game modeling project.
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Best Uses for This Texture

  • Wood floors, parquet and wall panels
  • Furniture, cabinets and product renders
  • Rustic beams, fences and exterior props
  • Game environment surfaces
  • Archviz interiors and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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