This seamless 3D wood texture showcases a vivid array of weathered wooden boards arranged in a tightly tiled plank pattern. The wood panels are heavily worn and distressed, with peeled and chipped paint in shades of faded red, yellow, and blue. The surface exhibits strong wood grain patterns, prominent cracks, knots, and scattered nail holes, emphasizing the aged, rustic character of the material. Paint layers show signs of aging with brush strokes, scratches, and uneven coverage that reveal the underlying bare wood beneath. The color palette combines warm reds and yellows with cooler blue tones, offering a visually striking distressed finish often found in reclaimed or repurposed wood. The texture's natural imperfections and weathered style make it perfect for use in 3D modeling, game development, architectural visualization, and VFX projects requiring authentic rustic or urban aesthetics. It is fully PBR-ready and tileable, ensuring seamless integration into environments created with Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. Scenes such as old town facades, rustic cabins, weathered fences, fantasy taverns, or post-apocalyptic settings will particularly benefit from this richly detailed painted wood material. Its balanced combination of color, age, and texture adds genuine character to any virtual wood surface without losing realism or visual interest.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.