Texture Info
| ID | wood-seamless-rustic-aged-wood-planks-pbr-texture |
| Category | Wood |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D wood PBR texture showcases natural rustic aged wood planks with a weathered, organic appearance. The boards have visible grain variations with a mix of light beige, warm tan, and greyish-brown tones, revealing an authentic aged patina. Surface imperfections like cracks, deep grain lines, knots, and subtle splits add rich visual detail and realism. The texture lacks any varnish or gloss, presenting a matte, rough surface appearance typical of reclaimed wood or barn siding exposed to the elements. The long, vertical planks form a tightly aligned pattern, with narrow chamfered gaps between boards enhancing the natural joint realism. This tileable texture is PBR-ready, conveying physical light reflections and shadows consistent with rough hardwood materials. Its authentic weathered look makes it perfect for use in 3D modeling, architectural visualization, game environments, and VFX projects, fitting scenes like rustic cabin walls, aged wooden floors, outdoor decking, fantasy taverns, or cozy living rooms in stylized or photorealistic styles. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture helps artists add depth and authenticity to wood surfaces without repetitive patterns thanks to its seamless tiling property. Its detailed grain, cracks, and natural coloration deliver a unique rustic charm for diverse creative uses.
Best Uses for This Texture
- Wood floors, parquet and wall panels
- Furniture, cabinets and product renders
- Rustic beams, fences and exterior props
- Game environment surfaces
- Archviz interiors and close-up material shots
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.