Ash wood plank flooring is a premium natural material characterized by its distinctive grain orientation and warm, light-toned color palette. This high-quality texture replicates authentic ash wood, known for its fine, straight grain and subtle growth rings that contribute to the plank’s organic appearance. The base substrate is solid wood, featuring a slightly porous surface with natural variations and occasional knots that add character. The surface finish is typically smooth and polished, enhancing the wood’s natural luster while maintaining a tactile, slightly matte feel that reflects moderate roughness. Adhesives or binders in real installations are minimal or invisible, relying primarily on tongue-and-groove joints, but in the texture, this is captured by seamless transitions and consistent grain flow across planks.
In terms of Physically Based Rendering (PBR) channels, this ash wood plank flooring texture utilizes an 8K resolution for exceptional detail and clarity. The BaseColor (Albedo) map presents the natural hues of light beige and soft brown pigments, accurately reflecting the wood’s colorants without artificial saturation. The Normal map captures the fine grain and surface irregularities, providing realistic depth and tactile feedback under lighting. Roughness values are carefully balanced to simulate the polished yet slightly matte finish typical of ash wood flooring, avoiding excessive gloss while maintaining subtle light diffusion. Metallic values remain near zero, consistent with organic, non-metallic wood material. Ambient Occlusion enhances the perception of depth in crevices and plank edges, while the Height or Displacement map conveys the subtle elevation changes of grain and plank seams, ideal for use with parallax or tessellation techniques.
This texture is fully optimized and ready for integration into Blender, Unreal Engine, and Unity projects, supporting high fidelity renders and real-time applications alike. For best results, it is advisable to adjust the UV scale to match the real-world dimensions of ash wood planks, typically around 4 to 6 inches in width, to maintain natural proportions. Additionally, fine-tuning the roughness map can help achieve the desired surface reflectivity depending on lighting conditions and scene requirements. Using the height or parallax displacement channel subtly enhances the three-dimensional appearance of the wood grain, adding realism without excessive performance cost.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.