This high-quality PBR texture features a natural wood substrate with a distinctive horizontal bark pattern, capturing the organic complexity and weathered character of aged timber. The base material is organic wood, showcasing tightly interwoven fibers aligned along a horizontal grain, which emphasizes the layered bark structure. Subtle porosity and natural surface irregularities reveal the effects of environmental exposure, including slight fissures and worn areas that enhance realism. The finish is matte, with a light roughness mimicking the tactile feel of natural bark, while the color palette includes warm earth tones with muted browns and occasional grayish hues, representing the natural pigments and mineral stains found on outdoor wood surfaces.
In the PBR workflow, this texture’s BaseColor/Albedo channel faithfully reproduces the nuanced color variations of the bark, while the Normal map captures the intricate horizontal ridges and grooves that define the bark’s texture. The Roughness map controls the surface’s semi-rough finish, balancing light scattering to emulate the bark’s slightly fibrous and uneven surface. The Metallic channel is set to zero, reflecting wood’s non-metallic nature. Ambient Occlusion enhances the shadowing in crevices and deeper fissures, adding depth and realism. Height/Displacement maps provide subtle depth cues for enhanced parallax effects, emphasizing the bark’s layered structure when rendered in 3D environments.
Rendered at up to 8K resolution, this seamless texture is optimized for use in popular 3D software such as Blender, Unreal Engine, and Unity, ensuring crisp detail and flexibility for close-up renders or large-scale applications. To maximize realism, it is recommended to carefully adjust the UV scale to match the intended wood surface dimensions and fine-tune the roughness settings to control the bark’s diffuse reflectivity under various lighting conditions. Employing the height map with parallax occlusion mapping can further enhance the perception of depth, making this texture ideal for architectural visualizations, game environments, or any project requiring authentic wood bark materials.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.