Inflated Butterfly Foil PBR Texture in Soft Pastels

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Inflated Butterfly Foil in Soft Pastels seamless PBR texture preview
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Texture Info

IDinflated-seamless-pbr-inflated-butterfly-foil-texture-4k-2
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D inflated PBR texture showcases a cluster of shiny, foil-like butterfly balloons. The butterflies inflate in soft, rounded shapes with defined wing contours, creating a highly reflective, glossy surface characteristic of metallic balloons. The color palette blends gentle pastel shades of pink, baby blue, lavender, and peach, with smooth gradients that enhance the volumetric and inflated feel of each butterfly. Subtle crease lines and highlights mimic the delicate folds and stretch marks typical of inflated foil, adding realism and depth. The butterflies overlap naturally to form a visually rich, tightly packed pattern without clear repetition seams, making it tileable for large surfaces in 3D environments.

Optimized for Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D platforms, this texture is perfect for playful, surreal, or festive environments. It suits party decorations, children’s products, sci-fi installations involving whimsical elements, or stylized props. Its luminous, inflated look makes it ideal for interior design visuals requiring unique padded or balloon-effect surfaces or digital art that embraces joyful, airy aesthetics. The PBR setup guarantees realistic reflections and light responses for both real-time and offline rendering scenarios.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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