Inflated Star-Shaped Vinyl Balloons PBR Texture in Multicolor

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Inflated Star-Shaped Vinyl Balloons in Multicolor seamless PBR texture preview
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Texture Info

IDinflated-seamless-pbr-inflated-star-shaped-vinyl-balloons-texture
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K seamless PBR texture showcases a playful cluster of inflated star-shaped balloons crafted from glossy vinyl material. The surface reveals smooth and highly reflective characteristics typical of shiny inflation, with vivid color variations including bright purples, blues, reds, yellows, and oranges blending harmoniously. Each star balloon exhibits subtle creased seams along the edges, emphasizing an authentic inflated appearance with gentle tension wrinkles and soft folding details around the stitching lines. The pattern is densely packed in a seemingly random, overlapping arrangement creating an immersive, tactile composition of floating, buoyant shapes. This tileable texture is PBR-ready, featuring accurate roughness and metallic maps designed for physically based rendering workflows. Ideal for use in 3D modeling, game development, VFX, and product visualization within software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This texture excels in vibrant and festive scenes including party setups, children’s toys, sci-fi bubble environments, and decorative props, adding a playful yet polished visual boost. Its multicolor and glossy vinyl look bring both fun and realism to inflated surface modeling, perfectly suited for projects demanding joyful and dynamic padded elements.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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