Inflated PBR Texture Featuring Colorful Puffy Flower Cushions on Teal Quilted Surface

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Inflated Featuring Colorful Puffy Flower Cushions on Teal Quilted Surfa… seamless PBR texture preview
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Texture Info

IDinflated-seamless-pbr-inflated-flower-cushions-with-teal-quilted-base
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This unique seamless 3D inflated PBR texture combines a glossy quilted teal base with an array of colorful inflated flower cushions, creating a playful and vibrant surface. The base features soft, diamond-patterned quilting with subtle stitching details and firm inflation points, giving it a slight reflective quality and smooth finish. On top, large puffy flowers inflate outward, each petal formed as a glossy balloon with realistic tension creases connecting to a textured central core. The flowers present a palette of pastel pink, orange, purple, green, and bright red tones, adding cheerful color variation and depth. The material mimics a synthetic inflated vinyl or rubberized fabric, with a soft yet taut surface feel marked by highlights and subtle shadows enhancing the 3D puffiness. This fully tileable and PBR-ready texture excels in playful or futuristic contexts — ideal for 3D modeling, game assets, toy or decor props, and vibrant architectural visualizations in software like Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. Its cheerful mood and inflated softness suit imaginative children's interiors, sci-fi padding panels, or visualization projects needing eye-catching, tactile details.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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