Texture Info
| ID | inflated-seamless-pbr-inflated-glossy-butterfly-plastic-texture |
| Category | Inflated |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
- Not verified
- Source
-
Not verified
- Original asset ID
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- Original license
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- Import method
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- Review status
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- Review date
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This 4K seamless PBR texture showcases highly detailed, inflated butterflies rendered in glossy, translucent plastic material. Each butterfly appears puffed and inflated, with smooth curved wings defined by vein-like ridges that enhance the 3D effect. The wings display vibrant gradient colors ranging from deep purples and pinks to striking blues, greens, oranges, and reds, creating a vivid, eye-catching pattern. The surface is impeccably smooth and reflective, with subtle highlights emphasizing its inflated, glossy plastic nature. Scattered around the butterflies are small shiny black inflated spheres, adding depth and contrast against the solid black background. This tileable texture is PBR-ready and perfectly suited for use in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D rendering environments. Its visually rich, inflated quality fits well in futuristic props, sci-fi UI accents, artistic installations, or vibrant product designs. The texture’s smooth plastic finish makes it ideal for projects requiring a glossy, inflated look with dynamic, colorful patterning. The meticulous detail and seamless tiling allow for flexible use in 3D modeling, game development, architectural visualization, and VFX scenes that need modern, eye-catching inflated surfaces.
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Best Uses for This Texture
- Product visualization and industrial design
- Electronics casings and device mockups
- Game props and synthetic surfaces
- Furniture details and interior panels
- Clean studio renders with controlled roughness
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.