Texture Info
| ID | inflated-seamless-pbr-inflated-star-shaped-plush-fabric-texture |
| Category | Inflated |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
- Not verified
- Source
-
Not verified
- Original asset ID
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- Original license
- Not verified
- Import method
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- Review status
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- Review date
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This seamless 3D PBR texture showcases a unique pattern of inflated, star-shaped pillows crafted from a soft, plush fabric material. The vibrant color palette includes shades of orange, blue, pink, green, red, and purple, each star distinctly inflated with subtle creases and smooth reflections that evoke a soft, cushiony surface. Each star is decorated with whimsical, hand-drawn facial expressions adding a playful, cartoonish character to the texture, making it ideal for cheerful and imaginative scenes. The stars are densely packed in a multi-directional, overlapping arrangement without visible seams, ensuring perfect tiling for 3D applications. The surface has a satin-like finish, balancing soft matte with gentle highlights that imply a somewhat silky wrapping, further enhancing the tactile quality. This texture is fully PBR-ready with high resolution (4K source), compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It fits brilliantly for stylized game assets, animated props, children’s room visualizations, fantasy interiors, and playful sci-fi environments requiring a cozy, inflated decorative element. Its distinctive inflated star shapes and joyful expressions offer a fresh take on inflated fabric textures and add visual interest to any creative project.
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Best Uses for This Texture
- Upholstery, cushions and furniture
- Clothing previews and textile surfaces
- Interior design materials
- Game props and soft-surface assets
- Patterned background materials
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.