Inflated Glossy Piggy Vinyl PBR Texture in Pink and Black

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Inflated Glossy Piggy Vinyl in Pink and Black seamless PBR texture preview
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Texture Info

IDinflated-seamless-pbr-inflated-glossy-piggy-vinyl-texture-4k
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This unique PBR-ready texture presents an inflated, glossy vinyl surface shaped as stylized piggy figurines with smooth, rounded features. The tileable seamless pattern displays clusters of shiny pigs in bright pink with contrasting black piggies dispersed throughout, creating a rich color variation across the surface. The inflated structure mimics a balloon-like, soft air-filled form, reflected in the high-gloss highlights and subtle surface curvature. The lack of stitching or seams maintains a smooth and polished feel throughout, with reflective surfaces showcasing specular reflections typical of vinyl or plastic materials. The texture's playful design lends itself well to whimsical 3D scenes, toy models, product packaging visualizations, and stylized environments. It fits especially well in projects using Blender, Unreal Engine, Unity, or 3ds Max, adding a vibrant and lighthearted inflatable vinyl effect. Suitable for game development, VFX, animation props, or architectural accents with a fun, pop-art aesthetic, this 4K seamless piggy cluster texture delivers both high detail and ease of tiling for complex scenes requiring a glossy inflated surface with charming character and color contrast.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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