Inflated Glossy Vinyl Bubble PBR Texture with Black Stripes

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Inflated Glossy Vinyl Bubble with Black Stripes seamless PBR texture preview
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Texture Info

IDinflated-seamless-pbr-inflated-glossy-vinyl-bubble-texture
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a highly inflated, glossy vinyl material characterized by large, smooth bubble-like forms. The surface is predominantly bright yellow with distinct horizontal black stripes, mimicking a stylized, inflated bee pattern. The glossiness gives it a smooth, reflective finish with subtle light highlights enhancing the curved surfaces. No visible stitching or quilt patterns are present; instead, the structure consists of clean, inflated panels with clear separation. The texture emits a cheery and playful mood, suitable for stylized or cartoonish 3D art. The yellow and black stripes create a visually striking and bold contrast. Its seamless and tileable nature ensures flexibility in large-scale renders without visible repetition artifacts. Being fully PBR-ready, the texture is optimized for popular 3D software and engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It works well in environments requiring whimsical, inflated materials—ideal for animated props, children’s themed scenes, sci-fi padding with a fun twist, or vibrant interiors in game design. The bright and clean aesthetic fits best within modern, playful, or fantasy settings where vivid colors and smooth inflated surfaces enhance visual appeal.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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