Inflated Glossy Vinyl Bubbles PBR Texture in Red, Blue, White & Yellow

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Inflated Glossy Vinyl Bubbles in Red, Blue, White & Yellow seamless PBR texture preview
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Texture Info

IDinflated-seamless-pbr-inflated-glossy-vinyl-bubbles-texture
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D inflated PBR texture showcases a highly glossy vinyl surface composed of densely packed inflated bubbles and rounded shapes. The material exhibits a polished, reflective finish that evokes a smooth, plastic feel typical of inflatable toys or decorative pool balls. Visually, it features rich saturated colors: vibrant reds, bright whites, primary blues, and golden yellows interwoven with a variety of bold stripes and swirl patterns. The shapes vary in size, tightly clustered in an organic random composition without linear or grid patterns, giving a sense of dynamic softness and buoyancy. The surface is pristine, without signs of wear or dirt, emphasizing the flawless sheen and vibrant color blocking. This texture is fully tileable and PBR-ready at 4K resolution, ensuring detailed reflections and accurate light interaction in physically based renderers. It suits game development, product visualization, futuristic sci-fi environments, abstract props, and colorful architectural accents. Compatible with Blender, Unreal Engine, Unity, Cinema 4D, and 3ds Max, this inflated vinyl bubbles texture breathes life into scenes requiring vibrant, playful, and eye-catching organic padding effects. It especially enhances renders of inflatable designs, toy concepts, or stylized sci-fi padding in immersive visualizations.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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