Inflated Glossy Cartoon Vinyl Texture in Pink and Yellow

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Inflated Glossy Cartoon Vinyl in Pink and Yellow seamless PBR texture preview
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Texture Info

IDinflated-seamless-pbr-inflated-glossy-vinyl-cartoon-texture-2
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases a unique inflated vinyl surface characterized by shiny, glossy, and bulbous forms emulating playful cartoon faces. The texture presents a smooth, soft appearance with exaggerated inflated bubbles, each shaped like a cute character's head with round cheeks, eyes, mouths, and subtle facial expressions in soft pastel pink and yellow colors. The high gloss reflections suggest a polished vinyl or rubber-like material with durable surface qualities. The inflation structure is highly organic and irregular, with each bubble having rounded protrusions such as ears or horns, contributing to a childlike, whimsical mood. The color transition between pink and yellow bubbles creates a cheerful, inviting palette that adds vibrancy to 3D scenes. This texture is perfectly tileable and PBR-ready, with realistic reflections and shading suitable for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It fits especially well into stylized game assets, toy design visualizations, children’s environments, and whimsical product renders. Its playful inflated surface design makes it a standout for 3D artists seeking a joyful and bubbly aesthetic in their projects, from character props to imaginative architectural details.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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