This seamless 3D PBR texture presents a detailed inflated vinyl surface composed of vertically stitched, gently bulging panels arranged in a quilted pattern. The material simulates a soft, pliable vinyl with a subtle satin sheen, characteristic for light reflection over inflated cushions. The color scheme features pastel shades of pink, beige, muted coral, and teal, blending harmoniously to create a vintage yet playful aesthetic. Fine vertical embossing lines add tactile depth and worn realism, while the stitching seams outline the elongated inflated sections, further enhancing the 3-dimensional quilted effect. This texture is completely tileable and optimized for PBR workflows, capturing realistic reflections, roughness, and surface irregularities to ensure natural lighting behavior in 3D engines. It fits perfectly for 3D modeling, game development, product visualization, and architectural interiors where a cozy, retro padded look is desired. This texture can be seamlessly integrated in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D projects. Use it to enhance furniture upholstery, playful product skins, sci-fi seats, or stylized decorative panels. Its inflated quilted design adds comfort impression and tactile charm to any scene.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.