Inflated Glossy Vinyl Tubes PBR Texture in Pastel Colors

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Inflated Glossy Vinyl Tubes in Pastel Colors seamless PBR texture preview
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Texture Info

IDinflated-seamless-pbr-inflated-glossy-vinyl-tubes-texture-4k
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture features an intricate pattern of inflated, glossy vinyl tubes in a whimsical blend of pastel tones including pink, baby blue, soft yellow, purple, and a touch of lavender. The surface showcases a smooth and highly reflective finish, reminiscent of shiny plastic or vinyl inflatables. The tubes weave and overlap organically with rounded, bulbous forms, creating a fluid, three-dimensional quilt-like effect without obvious directional patterns. The colors vary subtly within the pastel palette, enhancing the depth and softness of the inflated shapes. There is no visible wear, dirt, or creasing, maintaining a clean and polished aesthetic. This texture is fully tileable and PBR-ready, making it compatible for realistic rendering in platforms like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its playful and bright character suits product design, toy visualization, pop-art style props, or fantasy-themed environments needing an inflated, bubbly surface. Use this versatile seamless texture to add a contemporary, soft-touch vinyl material effect to your 3D models or scene backdrops with ease and realism.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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