Inflated Plush Cat Faces PBR Texture in Soft Pastel Hues

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Inflated Plush Cat Faces in Soft Pastel Hues seamless PBR texture preview
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Texture Info

IDinflated-seamless-pbr-inflated-plush-cat-faces-texture-in-pastel-colors
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This unique seamless 4K PBR texture showcases an inflated surface patterned with plush, rounded cat faces in a grid-like arrangement. Each cat face displays gentle inflation with soft, pillowy cheeks, smooth curves, and subtle creases along the whiskers and ears for added depth. The multicolored palette consists of pastel blues, pinks, purples, and soft yellows, creating a cheerful and whimsical visual mood suited for toy designs, children’s room props, or stylized game assets. The material simulates a rubbery or vinyl feel with a slightly glossy finish that reflects light softly to emphasize the plush inflation. Despite its stylized cartoon appearance, the texture is physically based rendered (PBR) ready with detailed normal and roughness maps, making it seamless and tileable for expansive use across surfaces. Compatible with popular 3D software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it is perfect for playful interior visualizations, fantasy environments, and creative product renderings requiring a soft, inflated padding effect. This texture stands out for its imaginative approach to an inflated surface, combining character design with tactile realism for unique 3D projects requiring a burst of color and charm.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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