Texture Info
| ID | inflated-seamless-pbr-inflated-star-shaped-vinyl-texture-4k-6 |
| Category | Inflated |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D PBR texture showcases a dynamic, inflated surface composed of glossy star-shaped vinyl forms in a vibrant array of colors including pink, blue, green, orange, purple, and yellow. Each star features a plump, smooth, and highly reflective surface with distinct sharp points that emphasize an inflatable balloon-like structure. The texture captures the soft sheen and subtle curvature of the vinyl, highlighting reflective gloss that creates vivid light spots and realistic specular highlights. The stars are densely packed and layered, emphasizing a chaotic yet balanced arrangement without strict grid alignment, creating a multidimensional and playful effect. This tileable texture is crafted for realistic rendering in engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, ideal for use in game development, animation, product visualization, or decorative props. Its bright, colorful, and inflatable style suits projects that require a whimsical, festive, or toy-inspired surface treatment, fitting well in environments such as sci-fi playful sets, children’s product renderings, or fantasy props. The high-resolution 4K source ensures crisp detail and vibrant color representation, making this PBR-ready texture a creative solution for artists seeking energetic and visually striking inflated surfaces.
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.