Inflated Vinyl Ice Cream Cone PBR Texture in Soft Pastel Colors

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Inflated Vinyl Ice Cream Cone in Soft Pastel Colors seamless PBR texture preview
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Texture Info

IDinflated-seamless-pbr-inflated-vinyl-ice-cream-texture-4k
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This seamless 3D PBR texture mimics the look of inflated vinyl crafted into whimsical ice cream cone shapes. Featuring smooth, shiny surfaces with a high gloss finish, the material displays soft cream-colored swirls atop pastel pink dripping cones. The inflated structure is defined by puffed, rounded forms resembling soft pillows or bubbles with subtle highlights and reflective gloss that enhance its plump, rubbery appearance. The texture showcases no visible stitching but has detailed paneling that imitates the waffle cone's geometric pattern. Color transitions are soft with gentle shading emphasizing volumetric inflation. This PBR-ready 4K texture is fully tileable, allowing seamless repetition for various 3D modeling and rendering needs. It's ideal for creating cute props, stylized game assets, or playful visual effects in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its vibrant and joyful aesthetic fits well in animated scenes, children’s product design renders, and fantasy environments, adding a unique inflated vinyl look to your projects without the complexity of actual modeling.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

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