Inflated Star-Shaped Vinyl PBR Texture with Colorful Cartoon Faces

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Inflated Star-Shaped Vinyl with Colorful Cartoon Faces seamless PBR texture preview
LMB — rotate · RMB — pan · Wheel — zoom

Texture Info

IDinflated-seamless-pbr-inflated-star-shaped-vinyl-texture
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This unique PBR texture showcases a seamless, tileable surface of inflated star-shaped pillows made from smooth vinyl material. Each star exhibits a soft, puffy volume with visible stitched panels defining its shape. The surface is glossy with subtle reflections that amplify the inflated plastic feel. The vibrant color palette varies across stars including bright yellows, oranges, reds, blues, purples, and pink hues, creating a lively and playful composition. Hand-drawn cartoon-style emotive faces on each star add a charming and whimsical personality, ranging from happy smiles to surprised expressions. The seamless nature of this 4K source texture ensures consistent tiling for any 3D modeling, game development, or animation workflow. Ideal for use in Blender, Unreal Engine, Unity, Cinema 4D, or 3ds Max, this texture suits creative props, children's toys, animated environments, or playful sci-fi padding visualizations. The colorful, joyful mood invites applications in lighthearted interior spaces, fantasy worlds, or creative product renders, giving your project a distinctive, fun aesthetic with realistic inflated vinyl panels.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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