Inflated Star-Shaped Vinyl PBR Texture in Pastel Gradient Colors

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Inflated Star-Shaped Vinyl in Pastel Gradient Colors seamless PBR texture preview
LMB — rotate · RMB — pan · Wheel — zoom

Texture Info

IDinflated-seamless-pbr-inflated-star-vinyl-panels-texture-4k
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-quality seamless 3D PBR texture showcases inflated star-shaped vinyl panels arranged in a neat grid pattern with smaller stars scattered between them. The material has a glossy, smooth surface finish reflective of inflated vinyl or plastic, with a subtle blend of pastel hues transitioning between soft pinks, blues, and yellows. Each large star is gently puffed with clear contouring along the subtle seams, highlighting the inflated, lightweight cushioning effect. Smaller stars add depth and diversity to the pattern, enhancing visual interest. The texture’s flawless tileability ensures it can be used repeatedly without visible edges or interruptions. The surface is clean with no roughness or dirt, emphasizing a pristine and playful aesthetic. This texture is fully PBR-ready, making it perfect for realistic rendering in modern 3D software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is ideally suited for 3D modeling of children's products, whimsical props, sci-fi padding, or colorful architectural accents in fantasy or futuristic interiors. The cheerful pastel palette and inflated vinyl feel lend this texture a fun, lighthearted mood, perfect for projects demanding a bright and soft visual style.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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