Texture Info
| ID | inflated-seamless-pbr-inflated-vinyl-bunny-toy-texture-4k-4 |
| Category | Inflated |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D PBR texture features a vibrant and playful pattern of inflated vinyl bunny toys closely packed together. The material type here is glossy vinyl with smooth, shiny surfaces that reflect light beautifully, offering a cheerful and polished finish. Each bunny has a rounded, inflated structure with inflated ears, arms, and body, forming distinct pillow-like segments with soft stitched seams. The colors vary widely in a vibrant palette including red, pink, yellow, blue, purple, and beige, creating a visually rich and eye-catching texture. The surface appears flawless with subtle reflections but no visible dirt or damage, emphasizing a pristine toy-like quality. The pattern is randomly arranged with no clear directional grid but a playful spatial overlapping giving it depth and complexity. Being seamlessly tileable and PBR-ready at 4K resolution, this texture is perfect for 3D modeling, game development, and rendering in popular engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It fits ideally in scenes requiring joyful, toy-like aesthetics such as children’s environments, fantasy props, colorful product visualizations, or creative sci-fi padding. The inflated vinyl bunnies bring a whimsical, lighthearted energy to your designs, supporting vivid color schemes and high gloss reflections for maximum impact.
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.