Inflated PBR Texture of Glossy Colorful Vinyl Flower Pouches

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Inflated of Glossy Colorful Vinyl Flower Pouches seamless PBR texture preview
LMB — rotate · RMB — pan · Wheel — zoom

Texture Info

IDinflated-seamless-pbr-inflated-vinyl-flower-pouches-texture-4k
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture represents inflated, flower-shaped pouches crafted from glossy vinyl material. The texture features a distinctive quilting pattern where each petal is a fully inflated cell, segmented by stitched seams that add a tactile depth and realism. The flower puff cells exhibit subtle creases and pinched edges, enhancing the perception of soft, shiny inflation. A harmonious palette of iridescent pastel pinks, vivid reds, and light blues contribute to a playful yet futuristic aesthetic. The surface's high gloss finish emphasizes reflections and highlights, capturing light with a smooth, plastic-like feel. This tileable texture repeats flawlessly to create continuous inflated arrangements without visible borders. Perfectly PBR-ready, it is ideal for 3D modeling, game asset creation, architectural visualization, and VFX in software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its unique inflated floral pattern suits projects focusing on soft inflatable props, futuristic interiors, whimsical packaging, or sci-fi padding elements. Whether used in close-up renders or as background surfaces, this texture adds a vibrant and dynamic quality with visually appealing inflated vinyl details.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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