Inflated Vinyl Ice Cream Cone PBR Texture in Pink and White

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Inflated Vinyl Ice Cream Cone in Pink and White seamless PBR texture preview
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Texture Info

IDinflated-seamless-pbr-inflated-vinyl-ice-cream-cones-texture
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This unique seamless PBR texture captures a playful and inflated vinyl surface shaped as smiling ice cream cones with expressive, cartoon-like faces. The texture showcases a smooth, glossy finish reminiscent of inflated vinyl or rubberized toy surfaces. The inflated structure is characterized by bubble-like puffy forms resembling melting ice cream with drips and rounded edges flowing over classic cone waffle details. Dominated by soft pink and creamy white colors, this texture includes subtle color gradients that enhance the sense of volume and shine, adding depth and realism to the bubbly, inflated shapes. The high-gloss finish reflects light vividly, emphasizing the wet and shiny surface feel. The pattern is random yet dense, with each cone and drip overlapping seamlessly to form an endless playful surface ideal for fun, whimsical themes. PBR-ready and tileable with 4K source resolution, this texture works great for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D projects. It fits perfectly for stylized props, toy designs, candy shop environments, or vibrant sci-fi and fantasy scenes requiring a colorful, soft inflated aesthetic. Use it to add charm and a pop of color to 3D models, branding, and product visualizations that call for an imaginative and irresistibly cute inflated vinyl look.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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