Inflated PBR Texture of Glossy Cute Strawberry Plush with Playful Faces

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Inflated of Glossy Cute Strawberry Plush with Playful Faces seamless PBR texture preview
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Texture Info

IDinflated-seamless-pbr-inflated-glossy-strawberry-plush-texture
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This distinctive seamless 3D inflated PBR texture features a playful cluster of glossy, bubble-like strawberry plush shapes, each adorned with expressive, cartoon-style faces. The material perfectly mimics a shiny, inflated vinyl or soft plastic surface with smooth, reflective highlights emphasizing its puffed form. Each strawberry exhibits a vibrant red gradient with slight color variations, enhanced by tiny golden seed-like protrusions and delicate green leafy tops that add realism and charm. Its surface feels soft and puffy, with a slick, polished finish free of damage or wear. The pattern arranges these inflated strawberry shapes densely and randomly, creating an organic, rounded quilted effect without directional repetition. This tileable, PBR-ready 4K texture suits whimsical 3D modeling and product rendering, ideal for use in Blender, Unreal Engine, Unity, or Cinema 4D. It’s perfect for animating playful props, children’s décor, or stylized asset designs in game development and VFX. Overall, this texture brings a lighthearted, friendly mood to 3D scenes, blending natural fruit inspiration with a surreal inflated plush style.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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