This seamless 3D PBR texture presents a distinctive inflated vinyl surface characterized by a bold hexagonal quilt pattern. Each inflated cell is defined by raised, glossy panel segments bordered with thin orange seams that contrast strikingly against the dominant deep blue background. The panels possess a smooth, shiny finish indicative of high-gloss coated vinyl, lending the material a synthetic, futuristic look. The inflation structure is formed by uniform hexagonal pillows interlocked by slender orange stitching-like ridges, adding definition and depth to the surface. Color variations blend from rich blues to hints of muted teal interspersed with warm orange highlights, enhancing realism and visual interest. The texture's consistent tileability ensures seamless repetition without visible edges, ideal for wrapping large 3D surfaces. Due to its clear inflated volume, reflective properties, and futuristic palette, this texture suits sci-fi environments, padded interior upholstery, protective gear design, and game props. It integrates well with rendering engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, supporting PBR workflows with accurate roughness and specular detail. With its combination of tucked quilting, bright colors, and glossy inflated vinyl feel, this material is optimal for modern, industrial, and speculative design scenes requiring high-quality padded panels.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.