Inflated Vinyl Panel PBR Texture Featuring Blue and Orange Hexagonal Quilt Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Inflated Vinyl Panel Featuring Blue and Orange Hexagonal Quilt Pattern seamless PBR texture preview
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Texture Info

IDinflated-seamless-pbr-inflated-vinyl-panel-texture-in-blue-orange
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture presents a distinctive inflated vinyl surface characterized by a bold hexagonal quilt pattern. Each inflated cell is defined by raised, glossy panel segments bordered with thin orange seams that contrast strikingly against the dominant deep blue background. The panels possess a smooth, shiny finish indicative of high-gloss coated vinyl, lending the material a synthetic, futuristic look. The inflation structure is formed by uniform hexagonal pillows interlocked by slender orange stitching-like ridges, adding definition and depth to the surface. Color variations blend from rich blues to hints of muted teal interspersed with warm orange highlights, enhancing realism and visual interest. The texture's consistent tileability ensures seamless repetition without visible edges, ideal for wrapping large 3D surfaces. Due to its clear inflated volume, reflective properties, and futuristic palette, this texture suits sci-fi environments, padded interior upholstery, protective gear design, and game props. It integrates well with rendering engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, supporting PBR workflows with accurate roughness and specular detail. With its combination of tucked quilting, bright colors, and glossy inflated vinyl feel, this material is optimal for modern, industrial, and speculative design scenes requiring high-quality padded panels.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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