Inflated Vinyl Panel PBR Texture with Soft Bubble Padding in Creamy Beige

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Inflated Vinyl Panel with Soft Bubble Padding in Creamy Beige seamless PBR texture preview
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Texture Info

IDinflated-seamless-pbr-inflated-vinyl-panel-texture-soft-bubble-padding
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This 4K seamless PBR texture showcases a unique inflated vinyl surface crafted from soft, smoothly curved bubbles that create a plush, pillow-like effect. The pattern consists of evenly distributed inflated cells forming a gentle tactile grid, with subtle glossy highlights that give the texture a polished yet soft vinyl finish. The primary palette consists of warm beige and cream tones, enhancing the inviting and soft feel of the material. With no visible stitching or seams, the texture appears flawless and continuous, ideal for wrapping around curved objects or architectural forms. The inflated structure delivers a cozy, padded ambiance suitable for futuristic interior upholstery, safety padding in industrial or sci-fi environments, and stylized props requiring a soft yet durable look. Fully PBR-ready, it's optimized for seamless tiling in 3D software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, supporting physically accurate rendering conditions. This vinyl inflated texture is perfect for designers aiming to evoke comfort and modernity with a glossy inflatable styling in their 3D models and visualizations.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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