Inflated Vinyl Panels PBR Texture with Quilted Bubble Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Inflated Vinyl Panels with Quilted Bubble Pattern seamless PBR texture preview
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Texture Info

IDinflated-seamless-pbr-inflated-vinyl-panels-texture-4k-3
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases an inflated vinyl material composed of smooth, rounded panels resembling closely linked bubbles. The surface is characterized by a subtle quilted pattern with connected inflated cells creating soft convex shapes. The main colors consist of warm beige and muted light gray tones, blended seamlessly to enhance a clean yet cozy aesthetic. The finish is matte with a subtle sheen, conveying a soft, supple, and pliable vinyl look without strong glossiness or wear. There are no visible creases or dirt, reinforcing a pristine and neat appearance suitable for modern environments. As a tileable texture, it offers an effortless repeat in 3D modeling software with full PBR workflow integration, supporting engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. The inflated vinyl bubbles suit sci-fi interior padding, protective product covers, futuristic upholstery, or automotive paneling. Its unique combination of form and material makes it perfect for visualizing safety padding, high-end props, or architectural accent surfaces in digital scenes requiring a subtle yet distinctive quilted inflated detail. This texture combines softness and structure to bring realistic volumetric depth while preserving seamless tiling precision for detailed close-ups or expansive coverage.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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