Inflated Vinyl Panels PBR Texture with Glossy Peach and Mint Colors

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Inflated Vinyl Panels with Glossy Peach and Mint Colors seamless PBR texture preview
LMB — rotate · RMB — pan · Wheel — zoom

Texture Info

IDinflated-seamless-pbr-inflated-vinyl-panels-texture-4k-5
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D inflated texture showcases smooth, glossy vinyl panels with a gentle puffed-up surface. The panels exhibit a soft inflated structure with subtle panel separations, forming a delicate quilted appearance without harsh stitching or seams. The texture's color palette blends pastel peach, creamy off-white, and soft mint hues, accented by subtle geometric patterns in complementary shades. High-gloss reflections emphasize the material's plastic and inflatable qualities, with a polished finish that captures highlights vividly while maintaining a smooth, tactile feel. The surface is free from dirt or damage, highlighting a pristine, almost toy-like look, ideal for product surfaces or whimsical sci-fi props. Its non-directional, tileable design makes it versatile for 3D assets requiring inflated vinyl padding or smooth air-filled surfaces. Fully PBR-ready and supplied in 4K resolution, it integrates effortlessly into modern workflows using Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Whether used in futuristic architectural accents, game props, stylized interior upholstery, or industrial padding, this texture adds a playful yet sophisticated inflated vinyl detail to your projects.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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