Inflated Vinyl Panels PBR Texture with Orange glossy puffed cells

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Inflated Vinyl Panels with Orange glossy puffed cells seamless PBR texture preview
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Texture Info

IDinflated-seamless-pbr-inflated-vinyl-panels-texture-in-orange
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This unique seamless 3D PBR texture showcases inflated vinyl panels inflated into distinct rounded, pillow-like cells arranged in a grid pattern. The primary color is a bright, glossy orange with deep black irregular spots reminiscent of animal print, creating a lively and playful aesthetic. The inflated cells' surfaces are smooth, shiny, and highly reflective, emphasizing the material's synthetic vinyl nature. The structure resembles puffy, stitched padding formed by the tight panel joins that create subtle seams between the inflated bubbles. There are no signs of wear or creasing, resulting in a pristine, modern look. This sophisticated texture is tileable and PBR-ready, maintaining consistent material response under varying lighting scenarios. It is well-suited for 3D artists crafting whimsical props, toy surfaces, stylized upholstery, or sci-fi padding within Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. This inflated vinyl pattern excels in vibrant indoor scenes, futuristic interiors, game characters' padded armor, or animated content where a playful yet polished inflated surface is required.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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