Inflated Vinyl Panels PBR Texture with Glossy Orange Finish and Green Stems

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Inflated Vinyl Panels with Glossy Orange Finish and Green Stems seamless PBR texture preview
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Texture Info

IDinflated-seamless-pbr-inflated-vinyl-panels-texture-orange
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture depicts inflated vinyl panels designed to resemble a collection of plump, glossy orange bell peppers. The surface presents a highly reflective finish with sharp specular highlights, enhancing the material's shiny, smooth vinyl feel. Each inflated panel mimics the natural organic shape of a pepper, complete with subtle creases and dimples that add realism and depth to the puffed structure. Small stitched seams contour around the edges, emphasizing the inflated effect and creating realistic panel boundaries. The distinctive green stems protrude from the top of each inflated segment, offering a contrasting color accent against the vibrant orange body. The texture’s tileable nature allows for continuous pattern repetition without visible edges, making it perfect for wrapping detailed 3D models in various projects. Ideal as a stylized surface for product rendering, game assets, or creative props, this texture suits Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D workflows. Its playful yet polished appearance fits well in stylized environments, whimsical food-themed scenes, or futuristic product designs seeking a glossy, inflated vinyl aesthetic. The combination of vibrant orange hues, soft puffy contours, and clean stitched seams delivers a unique look that adds visual interest and dimensionality to any 3D model or CG composition.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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