Inflated Glossy Vinyl Bunny Texture in Bright Pastel Colors

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Inflated Glossy Vinyl Bunny in Bright Pastel Colors seamless PBR texture preview
LMB — rotate · RMB — pan · Wheel — zoom

Texture Info

IDinflated-seamless-pbr-glossy-inflated-vinyl-bunny-texture-4k
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D inflated PBR texture showcases a glossy vinyl material with a smooth, highly reflective surface. The texture is characterized by inflated, rounded forms resembling stylized bunny figures, giving it a playful and whimsical appearance. The main colors include soft pastel pink, peach, and a striking glossy black, creating contrast while maintaining a friendly, vibrant palette. The surface is shiny and smooth, reflecting light sharply without any visible dirt, wrinkles, or wear, emphasizing a polished product finish. There is no directional patterning like grids or seams; instead, the design highlights organic inflated shapes that fit well for fun, cute, or toy-like 3D assets. Being fully seamless and tileable with PBR-ready maps, this texture is ideal for applications in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It suits stylized game environments, props for animated films, product presentations for toys or balloons, and playful architectural accents. Its joyful color scheme and smooth inflation style bring a sense of lightheartedness and charm to any 3D project.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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