Inflated Vinyl Patchwork PBR Texture with Multicolor Rounded Patches

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Inflated Vinyl Patchwork with Multicolor Rounded Patches seamless PBR texture preview
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Texture Info

IDinflated-seamless-pbr-inflated-vinyl-patchwork-multicolor-texture
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This unique seamless PBR texture showcases an inflated vinyl surface composed of interlocking, rounded patches in a vibrant patchwork of colors, including blues, greens, yellows, oranges, and whites. The inflated shapes exhibit smooth, glossy finishes with subtle shading that emphasizes their puffy appearance, resembling soft inflated balloons or cushioning patches. The pattern has no distinct directionality, creating a dense, quilt-like composition of bulbous, organically-shaped panels tightly nestled together. The inflated vinyl material suggests a flexible yet durable surface with soft highlights and gentle reflections indicative of a slightly shiny plasticized finish. There are no visible seams or stitching details, heightening the seamlessness and fluid integration between patches. This texture is fully tileable and PBR-ready, suitable for 3D artists working in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. It is especially fitting for stylized game environments, whimsical props, playful product renders, or sci-fi padding elements where a colorful, inflated look enhances visual interest. Its bold color palette and puffy inflated structure make it perfect for use in kid-friendly interfaces, toy designs, or imaginative architectural accents. Thanks to its 4K resolution source, the texture maintains crisp detail when applied to large-scale surfaces requiring high fidelity and seamless repeatability.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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