Inflated PBR Texture Featuring Glossy Red Vinyl Strawberries with Green Caps

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Inflated Featuring Glossy Red Vinyl Strawberries with Green Caps seamless PBR texture preview
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Texture Info

IDinflated-seamless-pbr-inflated-vinyl-strawberry-surface-texture-2
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This unique seamless 3D PBR texture captures a cluster of inflated, stylized strawberries rendered in shiny vinyl material. The prominent inflated structure creates a smooth, glossy surface with bulbous contours mimicking soft, puffy strawberries with raised seed indentations. The seed details are accentuated with subtle highlights and shadows, giving them a metallic reflective quality that contrasts with the strawberry's vivid red base. Each strawberry features a vibrant green, sculpted vinyl cap with crisp folded leaf edges, adding depth and natural color variation. The overall surface feels soft with a polished appearance, evident in the even, high-gloss reflections and subtle creases that emphasize the inflated form. This tileable texture fits perfectly in playful or whimsical environments requiring exaggerated organic shapes. It is ideal for 3D food modeling, stylized game assets, product visualization, and VFX projects rendered in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. The texture’s high resolution and PBR workflow compatibility ensure realistic lighting interactions while maintaining a stylized material feel, great for sci-fi scenes, toy props, or creative architectural accents. With its smooth inflated vinyl pattern and distinct strawberry motif, this texture stands out for fun and vibrant digital projects needing a colorful, inflated surface design.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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