Inflated Vinyl PBR Texture Featuring Puffy Whale Panels with Glossy Pink-Purple Gradient

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Inflated Vinyl Featuring Puffy Whale Panels with Glossy Pink-Purple Gra… seamless PBR texture preview
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Texture Info

IDinflated-seamless-pbr-inflated-whale-vinyl-panels-texture-4k
CategoryInflated
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This unique 4K seamless PBR texture portrays inflated, bubble-shaped vinyl panels formed into stylized whale figures rendered in a smooth gradient from pastel purple to pink hues. Each whale panel has a puffed, inflated structure with clean, soft curved edges and pronounced stitched seam details accentuating the features like fins, eyes, and mouths. The surface is highly glossy and smooth with subtle highlights that emphasize the inflated form, imparting a lively, toy-like look. Scattered air bubbles float around in the transparent sky-blue background, enhancing an underwater or playful aquatic atmosphere. This texture is tileable, perfectly designed for seamless repetition across surfaces without visible edges, making it excellent for use in 3D modeling, game development, and animation projects in engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is ideal for scenes requiring a fun, whimsical aquatic aesthetic, such as kids’ products, ocean-themed interiors, sci-fi aquatic props, or playful character skins. The vibrant color gradient and inflated vinyl style make it stand out as a bold, imaginative surface material in any project requiring a smooth, shiny, and slightly whimsical inflated visual.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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