Alcohol Ink PBR Texture with Peach Tones and Gold Veining

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Alcohol Ink with Peach Tones and Gold Veining seamless PBR texture preview
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Texture Info

IDalcohol-ink-seamless-pbr-alcohol-ink-peach-gold-veins-texture
CategoryAlcohol ink
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D alcohol ink PBR texture showcases an exquisite interplay of soft peach, blush, and beige tones flowing fluidly across the surface. Fine, shimmering gold veins trace organic, fractal-like edges, adding luxury and richness to the delicate translucent layers. The ink flows with gentle marbling and wispy gradients that blend smoothly into each other, presenting both soft opacity transitions and sharper delineations along the gilded borders. The subtle pooling effects and fine speckled details enhance the tactile feeling of fluid paint on a smooth medium. This tileable texture is PBR-ready for realistic material behavior in your 3D workflows. Ideal for use in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D, it suits sophisticated abstract surfaces, upscale branding visuals, product mockups, editorial and fashion backgrounds, as well as stylish interior wall art. Its warm, muted palette combined with radiant metallic highlights elevate any scene with a modern, elegant touch, making it highly versatile in stylized environments and motion graphics.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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