with Stylized Christmas Trees and Stars Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

with Stylized Christmas Trees and Stars Pattern seamless PBR texture preview
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Texture Info

IDall-christmas-digital-paper-seamless-pbr-christmas-digital-paper-pattern-texture-15
CategoryAll Christmas Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a joyful, stylized pattern of Christmas trees and star shapes rendered in a flat digital paper style. The design features various sizes of simple, triangular Christmas trees in deep navy blue, warm red, and golden yellow hues, each adorned with playful dots and star toppers. Surrounding the trees are assorted starbursts and small colored dots creating a lively festive rhythm against a clean white background. The surface feel is smooth and matte, typical of digital paper textures, with no visible roughness, dirt, or damage. The pattern is perfectly tileable, making it ideal for creating uninterrupted festive wrapping papers, holiday-themed backgrounds, or stylish digital decors in 3D modeling and rendering projects. Thanks to its seamless nature and PBR readiness, artists can easily incorporate this texture into Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D workflows. It's best suited for cheerful seasonal scenes, digital gift wrap designs, or stylized holiday props where a bright, flat graphic style is desired. This texture stands out due to its minimalistic, modern take on classic Christmas motifs, combining playful patterns with a clean, editable digital paper look.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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