Texture Info
| ID | all-christmas-digital-paper-seamless-pbr-pastel-cartoon-chick-and-bunny-pattern |
| Category | All Christmas Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D PBR texture presents a whimsical pattern of cute cartoon baby chicks and white bunnies scattered amidst delicate pink and peach flowers and petite green foliage, all set on a clean white backdrop. The design is rendered in gentle pastel tones, with the bright yellow chicks, soft white bunnies, and soft coral-pink blossoms creating an inviting, cheerful atmosphere. The pattern’s smooth, flat, vector-art style gives it a clean digital paper look with no visible wear, roughness, or surface detail, making it perfectly suited for clean, stylized 3D renders.
The texture is fully seamless and tileable, allowing easy repetition across any 3D surface without visible edges. While its material is flat digital art rather than a physical surface, it is PBR-ready for use as a diffuse/albedo texture, ideal in projects requiring cute, playful aesthetics. This texture fits well for 3D modeling and game asset creation in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D, especially for children’s toys, holiday-themed objects, or digital scrapbooking backgrounds.
Its soft tones and cheerful patterns make it suitable for spring or Easter themed scenes, playful architectural illustrations, or to embellish props and interior decoration details that demand an adorable, inviting style. Overall, this 4K seamless texture is a charming digital paper pattern that offers easy integration for artists seeking a light, festive, and child-friendly look in their creative projects.
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.