All Christmas Digital paper Texture of Pink and Gold Painted Christmas Trees Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

All Christmas Digital paper of Pink and Gold Painted Christmas Trees Pa… seamless PBR texture preview
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Texture Info

IDall-christmas-digital-paper-seamless-pbr-christmas-digital-paper-pink-gold-texture
CategoryAll Christmas Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture features a charming holiday pattern composed of alternating simplistic Christmas tree shapes rendered in two contrasting styles. The first style resembles soft pink brushstroke silhouettes, creating a delicate watercolor effect with smooth gradients and subtle transparency variations. The second style displays gold foil Christmas trees with a metallic, reflective finish and fine embossed texture visible through subtle grain and irregularities. Both types of trees are arranged evenly on a bright white background, producing a clean, festive composition with harmonious contrasting colors and materials. The texture is perfectly tileable, allowing for smooth repetition without visible seams, making it ideal for digital paper or wrapping patterns in 4K resolution. The PBR-ready maps simulate the interplay of soft, matte paint with shiny, ornament-like gold foil. This texture is best suited for Christmas-themed 3D models, holiday packaging, backdrop textures in Blender, Unreal Engine, Unity, and other 3D software. It adds a stylish, modern touch to seasonal scenes, product visualizations, gifts, and wrapping paper designs, blending traditional festive motifs with a contemporary pastel and metallic aesthetic.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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