All Christmas Digital paper Texture of Hand-Drawn Christmas Trees with Colorful Ornaments

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

All Christmas Digital paper of Hand-Drawn Christmas Trees with Colorful… seamless PBR texture preview
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Texture Info

IDall-christmas-digital-paper-seamless-pbr-christmas-tree-digital-paper-texture-4k-4
CategoryAll Christmas Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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This unique seamless 3D PBR texture showcases a charming hand-painted pattern of Christmas trees adorned with colorful ornaments and stars. The texture mimics a digital paper style featuring stylized, lush green fir trees of varying sizes scattered evenly across a soft pale green background. Each tree is decorated with glossy round baubles in bright reds, yellows, blues, and purples, as well as crisp yellow stars topping some of the trees, adding a festive and playful feel. The trunks have a subtle stylized wood grain, while the decorative balls exhibit gentle highlights suggesting a smooth, shiny surface. The overall material is flat with no roughness or wear, emphasizing a clean, cartoon-like aesthetic rather than textured physical realism. This perfectly tileable pattern is ideal for digital holiday-themed 3D projects requiring a vibrant, cheerful Christmas motif, such as game environments, animated scenes, or product visualization. It integrates seamlessly into software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, supporting PBR workflows for realistic lighting responses. Due to its playful and highly stylized nature, it fits best in festive digital illustrations, casual game assets, or decorative holiday props rather than realistic architectural or industrial scenes.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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