Texture Info
| ID | all-christmas-digital-paper-seamless-pbr-christmas-digital-paper-texture-with-festive-icons-18 |
| Category | All Christmas Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This distinctive seamless 3D PBR texture showcases a vibrant Christmas-themed digital paper pattern. The design features hand-drawn style festive icons including gingerbread houses with snowy rooftops, holly leaves with red berries, cupcakes adorned with candy canes, steaming mugs topped with whipped cream, wrapped presents, gingerbread men, and sweets scattered evenly across a deep warm red background. The colorful elements employ bright yellows, greens, blues, and whites, creating a lively and joyful holiday feel. The pattern is flat with no material roughness or glossiness as it emulates a digital paper look with clean lines and solid fills, without any visible wear, damage, or texture surface detail. This texture is fully tileable, making it ideal for repeating patterns without seams, suitable for 3D artists and game developers creating Christmas-themed props, backgrounds, or UI overlays. It works well in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, adding a festive touch to architectural visualization, game assets, and VFX scenes. The cheerful and colorful mood suits cozy winter scenes, holiday packaging, greeting card designs, and digital scrapbooking projects. Its clear and consistent pattern ensures versatile use in both flat layouts and wrapped 3D objects, providing a charming seasonal visual impact.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.