Texture Info
| ID | all-christmas-digital-paper-seamless-pbr-knitted-christmas-pattern-texture-4k-7 |
| Category | All Christmas Digital paper |
| Formats | PNG |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This high-resolution 4K seamless PBR texture showcases a close-up of a knitted fabric with a classic Christmas theme. The material resembles cozy, tightly woven yarn, displaying red and white Christmas trees interspersed with snowflake symbols against a vibrant green background. The knitted pattern is structured in neat, uniform stitches, giving a tactile hand-crafted appearance with visible loops and fiber textures. The surface exhibits a soft matte finish, resembling natural wool fabric without gloss or sheen, and carries a slightly raised, three-dimensional feel from the stitch relief. The color palette uses bold reds, bright whites, and deep green tones that evoke a festive, traditional holiday mood. No damage, dirt, or wear is visible, highlighting a clean, pristine knit ideal for wrapping paper, festive textiles, or decorative backgrounds in 3D scenes. Being perfectly tileable and optimized for PBR workflows, this texture integrates seamlessly into modeling and rendering software like Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. Its distinctive knitted Christmas pattern is ideal for interior visualizations of holiday-themed spaces, digital gift wrap, seasonal props, and product rendering requiring a warm, handcrafted look. The detailed knit structure enhances close-up renders with convincing fabric realism, while the repeating motif supports expansive surfaces without visible seams.
Best Uses for This Texture
- seasonal all christmas digital paper materials
- stylized game props and level dressing
- Blender, Unreal Engine and Unity materials
- packaging mockups, textile prints and decorative surfaces
- tileable backgrounds for archviz, motion graphics and product renders
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.