Christmas Digital Paper Texture Featuring Bells and Poinsettias

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Christmas Digital Paper Featuring Bells and Poinsettias seamless PBR texture preview
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Texture Info

IDall-christmas-digital-paper-seamless-pbr-christmas-paper-texture-with-bells-poinsettias-2
CategoryAll Christmas Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture presents a charming Christmas digital paper design featuring alternating motifs of delicate beige bells adorned with red bows and green holly leaves, alongside vibrant red and green poinsettia flowers. The pattern’s illustrations have a flat, clean vector style with smooth edges and crisp lines, rendered on a very light pink pastel background. Colors are vivid yet soft, with contrasting reds and greens providing a traditional holiday feel while the bell’s pale cream tone adds balance. The surface appears matte and smooth, emulating paper rather than any textured material, making it perfect for wrapping paper, holiday cards, or festive digital overlays. This tileable texture is PBR-ready and designed for use in 3D modeling, game development, product visualization, and architectural visualization, compatible with software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its clean and cheerful Christmas motifs suit cozy seasonal scenes, festive packaging props, or decorative environment elements in holiday-themed projects. The hand-drawn yet uniform style allows for harmonious repetition without visual interruption, making it ideal for seamless tiling applications across 3D and 2D surfaces.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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