Texture Info
| ID | all-christmas-digital-paper-seamless-pbr-christmas-paper-texture-with-pink-trees |
| Category | All Christmas Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
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- Source
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Not verified
- Original asset ID
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- Original license
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- Import method
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- Review status
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- Review date
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This seamless 3D PBR texture captures a charming and playful holiday spirit with its festive pink Christmas trees arranged on a pastel pink background. The texture features various stylized tree designs, some with decorative patterns like dots, stripes, and stars, complemented by white and darker pink snowflakes, stars, and small round ornaments scattered evenly throughout. The color palette is dominated by vibrant pinks and whites with subtle tone variations adding depth and contrast. The surface has a clean, smooth, paper-like quality without any visible wear, dirt, or roughness, giving it a polished and digital feel, perfect for seamless tiling applications. Ideal for use in 3D modeling projects, game development, architectural visualizations, and VFX, this texture works beautifully in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its festive design suits holiday-themed props, gift wrap, greeting card backgrounds, or digital decorations, enhancing cozy and cheerful seasonal environments with a modern pink twist. The carefully balanced pattern ensures a harmonious and tileable repeat that maintains the playful aesthetics throughout any large surface area. This Christmas digital paper texture adds a whimsical, stylish flair to any festive creative 3D workspace with its bright, fun, and seamless design.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.