Christmas Digital Paper Texture Featuring White Tree Silhouettes on Red

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Christmas Digital Paper Featuring White Tree Silhouettes on Red seamless PBR texture preview
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Texture Info

IDall-christmas-digital-paper-seamless-pbr-christmas-paper-texture-with-white-trees
CategoryAll Christmas Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture features a repeating pattern of simple, stylized white Christmas tree silhouettes evenly spaced across a warm, solid red background. The texture exhibits a flat, matte surface without any gloss or reflections, emphasizing a clean, minimalist design typical of digital paper styles. The pattern is perfectly tileable, allowing for smooth repetition without visible seams or distortion, ideal for wrapping paper, seasonal digital assets, and festive product visualizations. With a crisp color contrast between the bright white trees and the deep red backdrop, this texture imparts a classic holiday mood, making it suitable for seasonal 3D modeling, game development, architectural visualization of holiday displays, or VFX where a subtle Christmas theme is needed. Compatible with 3D software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this PBR-ready texture provides reliable quality in 4K resolution for detailed rendering. The simplicity and clarity of the pattern also make it versatile for creative layering or compositing in digital festive scenes.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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