with Gold Snowflakes on Dark Background

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

with Gold Snowflakes on Dark Background seamless PBR texture preview
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Texture Info

IDall-christmas-digital-paper-seamless-pbr-night-sky-snowflake-pattern-texture
CategoryAll Christmas Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases an elegant pattern of gold and bronze snowflakes delicately scattered across a rich black background. The snowflakes vary in size and detail, with fine linework that gives a subtle embossed appearance, complemented by scattered gold dots that simulate gentle snowfall or star-like specks. The color palette is refined, blending metallic gold tones with dark neutral black, creating a sophisticated and festive design that fits beautifully in holiday-themed digital paper applications. The surface texture appears smooth and matte, emphasizing the gold hues without any gloss or shine, while maintaining a clean and polished look free of wear, dirt, or damage. This texture is fully tileable and optimized for PBR workflows, ensuring consistent quality and realism when applied to 3D models. It's ideal for use in 3D modeling, game development, architectural visualization, and product rendering, compatible with leading software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This pattern suits decorative props, packaging design, festive scenes, and any project that requires a classy, minimalistic Christmas digital paper style with a modern metallic flair.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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