Texture Info
| ID | all-christmas-digital-paper-seamless-pbr-cute-easter-bunny-and-eggs-digital-paper |
| Category | All Christmas Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
- Not verified
- Source
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Not verified
- Original asset ID
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- Original license
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- Import method
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- Review status
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- Review date
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This seamless 3D PBR texture presents a charming and playful pattern of animated white Easter bunnies and vibrantly decorated eggs on a warm beige background. The bunnies have smooth, matte surfaces with subtle pink highlights on their ears, nose, and belly, adding a cute and inviting touch. The eggs display various bright patterns — zigzags, stripes, and spirals — in bold purple, red, and green hues with contrasting accent lines, contributing to visual variety and a cheerful holiday spirit. The texture is flat and smooth, resembling a digital paper material ideal for wrapping paper, greeting cards, or digital scrapbooking. As a perfectly tileable design, it ensures seamless repetition without visible borders or mismatches, suitable for large-scale use. Being PBR-ready with a clean surface, it can be applied in 3D modeling, game development, and product visualization workflows. It works especially well in festive and playful digital environments, Easter-themed scenes, children's media, or animated renders in software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This texture adds a joyful, decorative flair to any project requiring seamless holiday patterns with a modern, cartoon-like aesthetic that blends simplicity with color vibrancy.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.