Christmas Pattern Texture With Gifts, Candy Canes, Stars

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Christmas Pattern With Gifts, Candy Canes, Stars seamless PBR texture preview
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Texture Info

IDall-christmas-digital-paper-seamless-pbr-festive-christmas-gift-and-candy-pattern-texture
CategoryAll Christmas Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a festive Christmas pattern designed to evoke holiday cheer with bright, iconic imagery. The texture is composed of smooth, flat illustrations of green gift boxes adorned with red ribbons, glossy red and shiny yellow baubles with subtle star decorations, traditional red-and-white striped candy canes, and scattered golden stars and small red and white dots. The dark green background contrasts vividly with the colorful elements, making the pattern visually striking and balanced. The pattern’s surface has a clean, polished digital paper feel with no roughness or wear, perfect for bright and festive uses. It is tileable and perfectly seamless, allowing for infinite repetition without visible edges, ideal for wrapping paper, holiday card backgrounds, digital scrapbooking, and themed 3D surface detailing. Fully PBR-ready, this texture can be used in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D and other platforms to quickly apply a lively Christmas vibe to 3D models, props, or environments. Whether for virtual holiday displays, festive game assets, or seasonal architectural details, this colorful pattern adds joyful, decorative flair to any project.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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