Texture Info
| ID | all-christmas-digital-paper-seamless-pbr-easter-bunny-and-egg-pattern-digital-paper-4 |
| Category | All Christmas Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D PBR texture showcases a playful and pastel-colored digital paper pattern featuring rows of whimsical Easter bunny faces and a variety of decorated Easter eggs. The eggs display an assortment of simple floral, striped, and heart motifs in muted pastel shades of peach, yellow, cream, and green, all arranged on a soft turquoise background. The texture simulates a flat, matte paper surface with subtle grain and slight noise, enhancing its tactile, handmade feel without any gloss or reflection. The pattern repeats flawlessly, making it ideal for tiling across large digital canvases without seams or breaks. As a PBR-ready texture, it integrates smoothly with 3D modeling and rendering engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is particularly suited for use in spring or Easter-themed scenes, gift wrap designs, product textures, or digital artwork requiring a cheerful, charming look. While this texture aligns with the "All Christmas Digital paper" section, its Easter motifs extend its versatility toward seasonal digital paper projects for spring, crafts, and holiday-themed decorations. Its soft, clean aesthetic, playful imageries, and smooth matte finish make it a unique, high-quality choice for 3D artists and designers seeking a lighthearted, festive paper texture.
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.