Easter Bunny and Floral Digital Paper Texture

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Easter Bunny and Floral Digital Paper seamless PBR texture preview
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Texture Info

IDall-christmas-digital-paper-seamless-pbr-easter-bunny-floral-digital-paper-texture-2
CategoryAll Christmas Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a delightful, hand-painted style digital paper pattern perfect for Easter and spring-themed digital artworks. The design features soft beige bunnies clutching intricately decorated purple eggs, sprinkled speckled eggs in light beige and violet shades, and delicate sprigs of purple and green foliage. The background is a subtle pastel green that enhances the gentle and whimsical feel of the pattern. The texture has a smooth, matte finish with no surface roughness or glossiness, simulating a watercolor paper effect rather than a realistic physical material. This tileable pattern is perfectly suited for 3D use in Blender, Unreal Engine, Unity, and Cinema 4D, supporting projects that require seamless decorative backgrounds or wrapping surfaces. Ideal applications include festive packaging, props, greeting cards, digital scrapbooking, and crafting in architectural visualization or game environments requiring a light-hearted, springtime or Easter mood. Its clean and soft details make the pattern versatile across various design pipelines where a charming digital paper effect is desired, combining creativity and festive warmth in a fully tileable format.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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